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The art and feel of the game is great. I loved the idea, very creative! If I may, I think you could add some way of tracking what puzzles Andy is currently trying to solve to help the player focus on which specific rooms they need to find to help him.

(+1)

Thanks for your advice! I think a helper system is in deed needed, as you suggested, because the gameplay and mechanics are not that instinctive enough and require memorization a lot. However 48 hours isn't enough to fix everything perfectly. For it's our first GMTK Jam game, lacking experience, we didn't managed to recognize the most experience-affected factors and utilize our time resources in the best manner. We will take your advice and learn from this lesson! Thanks again!