Neat play. Impressive environment and clean controls, especially considering it's in Godot where I don't believe there are quite as many ready-to-go FPS setups like Unity or Unreal. I believe the idea was a shooter except shooting is bad (kills you), and getting hit is good (kills enemies), which I could see going quite well with some more work and time. Good stuff!
Viewing post in Operation reversistan jam comments
Hi, thanks a lot! We did pretty much everything, art and code, from scratch (which was overly optimistic for the timeframe of the jam haha).
The idea is exactly what you got out of it! We had some dialogue texts for context and tutorial but sadly they got lost at export.
Thanks for the nice comment, we're really happy you enjoyed it!
- Tom