Love the art style, music, and general vibe of the game. Not a bullet hell person, to be honest, but I found it a bit hard, regardless. Not a big deal for a jam game by any stretch, but a note to consider how dodge-able things actually are. Also not sure I understand the fitting to the jam theme, though I maybe missed it by only getting to the third phase. Regardless, very fun to play and enjoy, and could be fantastic with some further work.
Viewing post in Glitter Puff - Nightmarish Reversal jam comments
Thank you.
The game can get really hard. It is because I play these bullet hell games on the highest difficulties. I might make 2 difficulties after the jam or something.
The gimmicks include
- The bullet's role of damaging the player is reversed. (Healing bullets)
- Swapping the roles of the health bars between the player and boss (with a tiny stretch of the imagination i would call the reversing the roles)
- The final phase is where you are the boss, but you also control the bullets. Reversing the roles of the bullets dodging you instead of you dodging them.
Personally I would say they fit the jam. But it might be more up for personal interpretation.