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(+1)

Cool level procedural generation! Inverting the controls was a good idea too! Made the game a lot more confusing, but not in a bad way. unfortunate the bullet in the tutorial crashes the game though. Also, you should probably try and clean up your Debug.Log() in your code, the console is just swarmed with information like current character velocity during playthrough.

Well done on submitting!

(1 edit)

I didn't realise the Debugs show up hahah I'll remeber that for next time. Thanks for the feedback