Thanks for suggestion, I added!
There's a clean intended solution for all the levels, but the past couple days I've seen all kinds awesome unintended wonky solutions that make things more complicated than they need to be xD
A big part to blame is clarity in the level design. I only had 3 hours left when I started creating the levels and there's a few unnecessary things in some of them that have lead players away from the easier intended way
Thanks for play!