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Many people had the idea of "you control the villain", but this game actually delivers on that promise really well. It really feels like you're trying to overwhelm the hero with your minions! It's also really fun to place the monsters and to think about your strategy and about possible weaknesses of the hero.

Obviously there was limited time, but I feel like it would get exponentially better if the player had more minion types! Personally I also didn't figure out how to progress and get better minions, or that map with the castle that's on the itch page 🤔

The HQ raid should be a random chance but could be bugged, had no time to test if you even get it :D