On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Really cool idea, it was really creative and quite fun! Small tip: for first-person games, hide the cursor and lock it. With Unity, it's

Cursor.visible = false;
Cursor.lockState = CursorLockMode.Locked;