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Well, I'll start of by saying thanks for playing the game and I'm happy that the application feels well optimized. I have thought about skins and costumes but that requires a lot of redrawing of animations as you can imagine there are 21 or so variants with each having 16 frames or so. So even just one extra skin adds exponential work. As for the devouring prey before they're defeated, it goes completely counter to the gameplay and I don't think it adds that much to the game for the amount of work it would require. If support continues to grow I plan on adding more weight levels first after all the basics are done and then consider skins as an additional option, but again that is not definite and if it becomes a consideration it would be a long time before I get to work on it.

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Ok thx for answer! Goodluck with the game development.