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(3 edits) (+1)

Day 6

Sebastian has been working on music stuff and sent us a song for the practice and game modes.

Hardy finished the form of the model, and has it rigged and ready to texture and animate.


I made a menu, it's not functional but at least all the buttons and stuff are in the right place, which taught me a lot about UIs in Unity. Note the pride themed buttons.

I also wrote a tutorial on scoring and right of way, and I'm considering an endless mode, where you just go against a bot until it gets a hit on you, which is what the high scores would be for. That's a stretch goal right now, though.