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I really like the visuals of this game, the art style is very beautiful and the tv frame is really nice. When I got into the cave though and met the stronger enemy, the huntress got stuck in a wall and couldn't keep going. Overall, a cool idea, maybe not super original in this "reverse role" but something I would like to see in the future if you develop it. Also, maybe some more diversity enemy-wise and also for the collectible items (just coins and carrots).