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I love the art style for the game! Every characters looks super unique and well thought out in their design ^^

Gameplay-wise, I think it's a great base, but it could use some work? I couldn't tell what each quest meant or if it had any impact on the hero you gave it to. If not, then I think that could be a great place to start if you're thinking about expanding on this concept! A lot of games in this genre seem to focus on reputation, which gives you access to bigger challenges/rewards as you progress in the game, and I feel like that could work pretty well here! The two bugs with the money count and end screen were pretty rough, but I saw that they got fixed in an updated build, which is nice.

Overall, I had a fun time with this one! The game's whole vibe definitely kept me going until the end, and while the current game feels a bit shallow, it's a phenomenal base to build off of! Amazing work all around ^^

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The quests have the base for mattering, but since we didn't have time to make a UI and display it, we just cut it out in favor of a more polished experience unfortunately x) But thank you for the good and detailed feedback!