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(+1)

thanks for the feedback, the controller was by in no way the final version I just had absolutely negative time to refine it. As for the music, my original plan was to have timers/health above each monster and you have to reach them in x time, and UI to show this too. But unfortunately my time management for the art to functionality was way off. Great point about the spacebar though. I do feel like the camera could've been a bit further out, I need to do some adjustments to level scale as it really was thrown together in the last couple hours (honestly was close to not submitting at all)