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To be honest, my artistic skills are those of a potato, so I'm already happy to deliver something :) During the dev builds you couldn't yet lose by falling of the platforms, so it became a game at some point to try and fall out of the level and then directly onto the target without touching the walls (it was kind of satisfying, even if only possible because we had the editor open). But as a "speed run" it is still somewhat possible. (If you want to know the units, the character is allowed to go 50 times her size from the center of the level before the lose state is triggered)