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"I wish I knew more how the game quantified the hero having a good run"...do you mean by like adding a progression map or something similar?

I just meant that in the description it said we had to make the hero and survive and also have it be exciting.  I assumed the game was somehow tracking how exciting you were making it for the hero

(+1)

Ahhhhh ok, now I understood. Sorry but English is not my native language. At first we wanted to add a "enjoyment bar" for the hero but the game would have been too much complicated to explain, so we cut off it!