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(+2)

The atmosphere in this game is really well done, and the absence of sound adds to that.

Gameplay wise I enjoyed it and it looks polished even, although I'm still not sure how/when to use the stun grenades, and it sometimes feels like you are just waiting for the enemy to show itself

Hiya, thanks so much for playing.

Unfortunately we ran out of time to implement it, it's only function now is when you interact with the lockers, if the infiltrator is hiding in there, you'll win, otherwise you lose.

It was meant to be that you had to throw the stun grenade near where he is hiding and then you can open it while he is stunned, but yeah, ran out of time :D