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(+1)

Interesting concept to use your deaths as a means of navigating the level. On some levels though, I made it without ever having to die once, but I had to backtrack to go through all the explorers so I could beat the level I already reached the end of. Also there's a bug where jumping onto the mushrooms clips you into them so you have to jump again. I like the idea though, and would love to see how this could be expanded with more time and polish. Good work!

(+1)

"I had to backtrack to go through all the explorers so I could beat the level I already reached the end"

Exactly, only true end is when noone lives to tell the story.. They die you win

Some level were specifically made easy, as a tutorial teaching you not to let anyone alive.

Sometime they just can't control greed :)

Glad you enjoyed it! we'll polish it, come back in a while.