Interesting concept to use your deaths as a means of navigating the level. On some levels though, I made it without ever having to die once, but I had to backtrack to go through all the explorers so I could beat the level I already reached the end of. Also there's a bug where jumping onto the mushrooms clips you into them so you have to jump again. I like the idea though, and would love to see how this could be expanded with more time and polish. Good work!
Viewing post in Doomed Raiders jam comments
"I had to backtrack to go through all the explorers so I could beat the level I already reached the end"
Exactly, only true end is when noone lives to tell the story.. They die you win
Some level were specifically made easy, as a tutorial teaching you not to let anyone alive.
Sometime they just can't control greed :)
Glad you enjoyed it! we'll polish it, come back in a while.