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Very cool design and main mechanic, great aesthetic. Too bad you just missed the deadline, since this is an awesome game.
Feels like I should be able to bounce off wall spikes, or maybe that bouncing should require a little more skill, but could make a great platform/puzzler as is.

Yeah, I intended to make wall spikes knock you in a directional-wall-jumpish direction (if you know what I mean) and ceiling spikes knock you downwards, but I realized I'd need a separate tilemap for each one, so I scrapped it. (Might add it later today with some more content, or maybe tomorrow...)