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Combining mana and health while making having too much mana kill you is very interesting game design! It makes waiting for your high cost spell risky as you might get hit and die almost instantly, but if you are at low mana you could intentionally get hit in order to get more mana quickly. Very cool dynamic. The controls took some getting used to, and I wasn't a big fan of the presentation. Good job overall though!

Thank you for your feedback! I'm glad you liked the mana mechanics! I hope you still enjoyed the game despite not liking the presentation!

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I did still like the game :) Presentation isnt a dealbreaker for me especially since its a game jam(and Im not gonna pretend my own game looks good lol). I just appreciate cool game mechanics which you certainly have so dont worry!