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Perhaps I mispoke. Maybe it wasn't a problem with the controlls. I tested it again and they look fine. I just had a general feeling of something not really clicking for me and I blamed the controls. Playing again, I think it might be the level design? It's hard to know. It's a general feeling of "I feel like I should be able to make that jump" and not being able to. Also on level 3 there is an instance of sticking to the wall so you can jump again, and since I've done it once (the right wall of the pit is sticky) I expected to do it again for the rest of the game, and by not being able to, it gave me some kinesthetic dissonance?  Again, it's hard to really pinpoint what I felt, so I'm sorry if I'm not much of a help. Maybe if I'm the only one complaining, is something that can be ignored as an outlier experience.