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(+1)

Sorry for a late response, but your problem is related with passing floats to the function. You should use:

Math.floor(axis_position);

In order to make them integers. Also you need to consider the tile position for example if you're doing a sidescroller then tiles will be actor_position - 1 on Y axis (Since the player will be walking over the tile) if you are doing a top down view then you shouldn't have that problem.