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I don't know if you're still working on this game but it's cool to see another zelda-like game! Couple suggestions:

  • Attacks and movement should be 4 way
  • Sword attack is much too small range to hit things, consider making a slashing animation and using an invisible animation
  • Bones and Projectiles should react to walls or other colliders
  • Spawn should be a safe space so you can read the tutorial without getting attacks
  • Your art should all match with 16 bit, 8 bit, or 32 bit amount
  • Music loops way too quickly and becomes a nuisance fast

Impressed with what you have so far! Looking forward to more