*Potential spoilers ahead, be warned*
Your chase scenes are way too finnicky. I barely managed Dumpling's and cannot get past the worms. It's a shame because your concept is really interesting and the art is phenomenal but if you can't forgive a single missclick of a key (or the keyboard/game not responding appropriately) without getting a game over, it makes it nigh impossible to advance.
Either slowing down the enemies or at least shortening how long you have to run from them would help.
Also an overworld sprint function of some kind would be nice, especially when you're going through the same areas again (like leaving a character's house).
Other than that it's a very cool game! I love the contrast between the first and second playthroughs and the subtle but very obvious hints that something isn't right in the town.