nice idea but it feels a bit too reliant on RNG, with one optimal strategy to put the pipes as far from each other as possible. Winning was a bit too easy, but I can see this succeeding with a little more design thought. Well done on completing the jam!
If you can find the time, would you please check out our game as well?
Our twist of the theme is that a critic tries to play your unfinished game, and you fight from inside the computer to make him like it. Hope you'll like it!