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This was amazingly well done! I like that rather than have the AI be dumb like most other similar games would, the AI in this game is rather good, but there are other environmental hazards that make the game difficult. I really liked the added depth of resource management to the game, it made it so much more fun! The powerups were really well designed, and the controls, to my surprise, felt great. My only complaint is that the protagonist probably shouldn't be allowed to go above the screen, as it makes staying near the very top a very dominant strategy, since to my knowledge no hazards spawn above the screen. This is easily one of my favorite submissions in the jam, this was really fun.

Thanks a lot for praise man! 🤝

Ho man, if you knew how much we've focused on the player and the block placement before moving to anything else xD. Basically, we followed the idea that "if it's funny with cubes, then everything that we add later will just make it better" so, we've put a lot of effort to make sure that the player acts right and the block placement feels correct to avoid "unfair deaths". Lots of bug fixing regarding this 🤣

About the player going at the top of the screen, we've prevented that by Wind Zone but.... honestly, we didn't think about it when just normally climbing blocks. Thanks for pointing it out 👏! We'll have to find a way around this when we resume development on this one. 🤔