The game was very well made overall, but I felt the gameplay a little off. Maybe if there was some sort of cost to each unit I would feel a bit more engaged.
The game was great anyways, great work!
Something like in Ghost Hacker 2 ? Maybe it could have worked better.
I didn't play this game, but the point was I felt no consequence to spawning as many units as I wanted. Besides that the game felt great!