I feel like the money mechanic could be fleshed out more and the health bar can be reworked or just completely removed. Enemies deal damage too quickly which can be frustrating since you need to kill them to not die. The flying enemy would also get stuck in the walls/ground sometimes too. The camera often hides the ground enemy which was frustrating since I was at low health and couldn't anticipate it coming which lead to me dying and having to restart from the beginning. I see potential in this project, but it needs some more polish to properly function.