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Hehe. What was I thinking!? I think I was inspired to make a "chess-like". And my spin on the genre was that the proximity between different pieces allowed them to make different moves or actions. Also, I was definitely inspired by Archon and Battle Chess. It's farm themed I think probably to match the game jam theme, but you could easily substitute the farmers with mages.

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Right, I didn’t notice the similarity to Archon, but now it’s obvious. Yes, but tomatoes are so surprising and odd that makes this game unique!