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I see that you used pre existing art, but the game looks really good. The lighting and shadows really sell the idea, it was nice to look at. The game was also fun! I liked the limitations on how much of the museum I could see, the shadows also did work into tricking me, where I thought I saw someone but it was just a shadow. You managed to inspire some paranoia and uncertainty, as if I was a real security guard. Good job! I just wish there was a little more auditory feedback, the games really quiet and it feels a bit empty.

Thanks for the feedback and kind words! 

In the nighttime there is an ambience on the background, but I tried to make it quite to make player hear the footsteps of the thieves and sound of closed trap to help to orient in the level. But you right the audio balance need some polishing.