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This is incredibly creative and the puzzles definitely are very interesting! It's not just one gimmick about the pause menu, but the game really explores every possible interaction between the various settings and how it affects the objects and the mechanics! I felt the execution difficulty of some of the puzzles was abit annoying, since it's hard to predict what would happen when you change menus and such, maybe an undo feature would be really helpful, though I understand undos in puzzle platformers are a really pain.