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(1 edit) (+2)

Love the concept of positionning yourself behind ennemies just like in a real jet battle!

The ship designs are funky, I don't know if i encoutered all of the enemies since i didn't get very far, but I especially like the big crab looking guy that has a twin shot :D

Too bad there is no enemy (that i know of) that attacks you from the top of the screen, they become pretty much harmlessif they don't catch one of the position swapping powerups, I was expecting to see some of them lay mines or something ^^

Oh and some sort of indicator of when the player can dodge again would be a massive QOL improvement, as well as a way to clear bullets maybe ? (I don't know how bullet-hell-ish you want to make it though so it might be fine without it).

Love the concept, I can definetly see a very fun game in there, keep up the good work!

(+1)

We're thrilled that you enjoyed the game so much! We have plans for improvements in the Post-Jam version, such as adding a notification for when you can use the dodge again and incorporating new mechanics with enemy ships, as you suggested. So we appreciate your feedback as we're eager to enhance the game.

Lastly, as for your question, what score did you reach?

(+1)

I got a highscore of 55200! maybe that's not quite enough to get to some sort of other area or encounter new ennemies , regardless I had fun

(controller support would also be huuuge :D)