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Thanks for feedback!

While designing levels I firstly drew the ideas on paper and then by assigning each tile a certain numeric value in game's code I manually wrote levels as json matrices. You can open folder "levels" in game files and see yourself how they are constructed ;) . It certainly is not a good idea for longer games where programming actual level editor makes everything a lot faster, but for short game jam I guess it was fine.

It is great ! Bravo ! And thank you for explaining !