Thank you for the feedback. These are all very cool ideas and I really wanted to build on the aspect of control such as deciding the direction of the skyscrapers to build upon the puzzle aspect of creating large combos. Different ways of spending money was also a premise that I wanted to build upon, making the choice to stop sea rise was just one of the options planned amongst unlocking and upgrading buildings. Unfortunately time cut me short but these are definitely things I want to explore post Jam. Thanks for playing.