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Interesting idea and I really like the hand drawn art style. It gives the game a lot of character. It's a nice short experience that could definitely be expanded upon with more puzzles and interactions to make things more complex. Also adding a short tutorial would make it much user friendly as right now you just have to guess as to what you're doing and how the controls work.

In terms of gameplay ot's simple but effective. I found that clicking on the items to interact was a little but clunky at times and it makes interacting with the game a little awkward. Maybe adding the option to interact with e would be easier. Also the time limits on the puzzles seemed very tight. This is exacerbated by the speed at which the character moves across the rather large levels. Giving the character a short dash on cooldown could be a solution to this that also adds a little more strategy to the movement.  Also there are tables in the middle of the levels but they don't seem to serve any purpose as you can just drop an item on the floor.

Overall an enjoyable little experience and a fun way to kill 10 minutes. Nice work!