Awesome concept. While there were a lot of tasks to keep up with, I appreciated that you simplified them so I didn't have to hyper-focus on one (like fixing errors in the console by spamming any key on the keyboard). I also loved details like the enemies not dying until you move the health bars to 0% yourself.
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I wouldn't say simplified, more time and creativity constrained :p
In a perfect world we'd probably slow down the game a little and deepen the mechanics a tad bit, but the game is most likely to become abandoned for the foreseeable future
but even if the simplicity is somewhat accidental, thanks for the kind words and playing the game!