I like the risk-reward thing going on, the more enemies there are the more you get !
I think that you should get more points depending of what kind of enemy there are.
Thank you!
And that's definitely something that I was thinking about - the non-confused eyes yellow enemy is far less dangerous than a red enemy. I do personally like the 'predictability' of how many points you'll get. Still, maybe something that manipulates what enemy you get could help, like getting a difficult enemy after many easy enemies and vice versa. In any case, food for thought!
Thank you for the feedback!