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(+1)

The player character art was really good, and the bosses looked pretty neato too!

I think I would have liked to have been physically exploring a space trying to find the video store, but I can totally see that as something that was lost to time constraints.

Suggestion: Rather than having me press space to make the notifications go away, why not just have that disappear after a few seconds? I guess a potential problem is the player might miss what they said, but I found myself forgetting to press space to clear the notifications after a while.

I also liked the twist ending.