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Even with the instructions it was kind of difficult - I never found the date for instance to know if something was due or not. I would love to see this built out more, though. I think the idea is interesting and if you had the time to add proper onboarding etc. I could see it being really fun.

Thanks for the feedback! It seems the #1 criticism for the game is a lack of both a tutorial, and proper introduction/instructions of mechanics. I have plans for the game to help this I've been working on, and will hopefully release. This has overall been a very positive experience on how devs should thoroughly explain controls and mechanics to players, since it's easy to forget that they're going blind into your game :).