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(+1)

Nice one, great idea! Just one point... the asteroid dragging was kind of slow for me and the shooting sound was a bit too often & repetetive, so I switched off the sound after a bit. Other than that, I enjoyed it much!

Thanks for the feedback!

In regards to the asteroid dragging, I needed some way to enforce a speed limit, or else it would be too easy to throw the asteroids too quickly for the AI to react to. I used built-in physics drag, but I probably could have made things feel nicer to throw while still having a reasonable speed limit with a more custom solution.

In regards to the sounds, I tried to pick a sound that wasn't too obnoxious, but sound was one of the last things I added and it was like 5AM before the deadline, so I was super tired. I probably could have done a better job with the sounds if I wasn't so tired. Usually, I'd try to record my own SFX instead of using other audio packs, but the time limit got in my way.