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Wow, function multiplayer in 48 hours? Dang, props on that alone. Other than that the game is good old frantic fun. I'd love to see this game with more polish, do you plan on doing any post jam work on it?

Absolutely! A version with a slightly fixed UI has already been posted to my dash and I will be working on this project in the future in order to add a 4-player mode, drop-in controller support, and possibly a full release to console. 

damn! And here I was thinking maybe thinking of putting my game on a GB cart