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The art is amazing, very ambitious to make a 3D game for a game jam, and in this case, it worked! 

Gameplay wise a tutorial/tooltips would be great, though the description of the page is well written, and if you read it once, the game feels super natural :) 

I like the idea of switching the role of the farmer, to one of the thieve, but I would probably change the narrative a bit: 

Customers are too demanding, and the poor farmer has to steal other farmers' crops during the night to make their shipment. This could be an awesome narrative, and highlight the difficulties of being a farmer. Especially the cute article could be a good contrast to a darker narrative. 

All in all, really happy you made this game, and am looking forward to a full release in the future, if there will be one :D 

Thanks for the compliments :D

I'm really glad you found it easy to understand, I also tried my best with keeping the itch page clear using pictures and short paragraphs, it's very under appreciated haha.

I can agree with you on the thief part, most people said the same thing about that role, but not the demanding part that's interesting. I wanted the thief role to be a stealth game similar to "Stealth Master" on mobile where you dodge cameras and such.

I'm really happy you liked the game, thank you so much for playing and for the great feedback! :D