The way the NPC was portrayed as a member of a behind the scenes crew makes this entry stand out from the other "questgiver" games I've seen! I wish there was a bit more interactivity with the hero or branching in the narrative, though. It seems like a lot of the answers lead to the same outcomes. It would be fun to go off-script! If you ever expand on this project after the jam, I'd like to see what other behind the scenes activities you can come up with!
Also, I was surprised to see my name in the game!