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(1 edit) (+3)

The games artstyle is very unique, and works fantastically for the games overall vibe and theme. Well done creating the assets yourselves, they worked very well to make the game feel alive. Very good use of sound and art.

Presenting the task could be improved, as I was confused as to what the controls were as well as what needed to be done exactly. I see you have the tutorial on the game page, but in my case I was coming straight from the rating page and I rarely look at the screenshots in depth. Having a tutorial in game (or even just text explanation) can help immensley!

The concept is very unique in the 100+ games I've rated and played, and it is very well executed, although again, it was relatively confusing what needed to be done with the dragable boxes specifically. I loved the mechanic of shining a spotlight on somewhere you hear a noise or similar, and then using that to catch the bad guy. Great use of the theme :)

I encountered some bugs trying to go onto the next levels (I could see the bad guy and the game didn't continue if I pressed "Go") but from what I played in the first level, this game has huge potential and I can see myself wanting to play a finished version of the game after the jam!
Very well done guys!