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I adored the art and animation for the collosus and love the music although it seems a bit staccato for a game about a huge lumbering collosus.  Gameplay wise I think my expectations threw me off.  I expected to be able to use my giant arms to just swat enemies away with one big swing (kind of like the game "Garden Gnome Carnage" (you should try it)) and it too me many tries to realise I had to continuously shake until they came off.  More feedback as a result of my actions would have helped me understand the gameplay a lot better I think.  I also kept dying from enemies that I had knocked off but had already triggered a delayed death trigger.

Honestly a reverse shadow of the colossus is sorely needed just in general.  Love the concept. GJ <3