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Couldn't get past the second screen (I'm bad at games lol), but I think it's an interesting concept. The typing could be polished a bit better (ie, use backspace to delete letters rather than a button on the screen, and improve the max typing speed), and I also wish it leaned more heavily into narration rather than commands (ie, "The player stumbled into a room full of enemies!" rather than "The player moved two meters to the right"). It would definitely be interesting to see where this concept could take a game over a longer development period.