It was a little bit too easy, even more with the new game +
Great code work but the game lack of personality, graphism wise
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I'm actually glad to hear you say this, because everyone else have said it was challenging or even that hey didn't reach the second power up. I have been worrying I made it way too hard. Of course a better solution would be to have difficulty options and gradual progress, but that'll have to be next time ;)
About the "personality" it's absolutely true. I litterally used an asset called "game template" for the most of the level models 😅 But I was solo and focused on gameplay this time ;) Thanks for playing!