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(1 edit) (+1)

I quite enjoyed this one. A unique idea that took me a good 10 tries to get. There is an exploration and an execution element to it, which I like.

The jumping could have felt a bit smoother. Especially with the darkness and when trying to look down in order to avoid looking at ones future self... past self? ... future selfes looking at the current self?

Ideally I would have liked it if strategic choices such as strategic stalling would have been more relevant. But at least for the last section strategic routing worked really well and the rest was timing the path back right, which was quite exhilarating.

Nice work altogether, very fun =)