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Review Summary

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[ + + - - - ]  ::  ENJOYMENT

[ + + + + -]  ::  CREATIVITY

[ + + + + -]  ::  PRESENTATION

Needs a touch-up in the user-experience, but it has all of the elements of a well-developed game waiting to be unleashed! I could see this turning into a really solid game!

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Rubric / How I Measure The Score

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[ + - - - - ]      1 - Missing

[ + + - - - ]     2 - Somewhat Present

[ + + + - - ]    3 - Present

[ + + + + - ]   4 - Well Done

[ + + + + + ]  5 - Outstanding


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Detailed Review

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[ + + - - - ] :: ENJOYMENT

I saw so many cool game mechanics that I felt like I wasn't able to fully enjoy.

I loved the idea of setting traps for the ninjas, but I had a hard time knowing if/how they would help me at night. I didn't feel like there were any clear predictors for me to rely on the traps.

I felt like I was using my ears more than my eyes; listening for footsteps, and not knowing where they were coming from; just frantically hoping to find the ninjas. If I saw the UI prompt to click I clicked. I wish the spotlight felt more mechanically useful. Sometimes I wasn't sure if I had nabbed a ninja or not.

I also wish I could have turned boxes over, or something because there were times I saw a ninja get under a box, then waited for them to exit (without the spotlight on). It cost me time that I could have been using on patrol.

Perhaps you could lower the difficulty, or buff some of the mechanics.


[ + + + + -] :: CREATIVITY

Great job on the creativity! A reverse stealth game with Ninjas infiltrating a museum! Loved the concept. I couldn't give 5 stars because I felt like there could have been an extra dimension of creativity that contributed to a more memorable experience.

Perhaps there could have been a narrative element; like the ninjas were stealing back ancient relics for their homeland; or that the museum owner had pissed off the yakuza, and they wanted revenge. Just some ideas. Maybe more about you, the player, too.


[ + + + + - ]  ::  PRESENTATION

Liked what I saw, good animations and lighting. I didn't see anything outstanding, but it's no small feat to have an animation and sound associated with each object and action in 48 hours. I almost withheld another star for the lack of clear feedback from actions, but I think that was punished enough in the Enjoyment section.