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Thanks for playing the game on stream and giving your live feedback! You guys are super important to game jam and indie game visibility!

Sorry the cutscene text dialogue was so slow lol. Since the cutscenes were less of a priority and my time was very crunched, I wasn't able to implement a button input to click through individual dialogue boxes, only for skipping the whole thing, and I just kinda winged it deciding on how long each would take to cycle

As far as the combat system, I left a general guide at the bottom of the game page if anyone wants to see how it works in more detail before/while playing

Thanks again!