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Really good pacing in terms of layout. Having each spell being introduced in a level of its own under preset guidelines was a fantastic way of getting across how they all work and their proposed situational usefulness. It almost game across like a puzzle game trying to properly space things so I could leverage the most out of my mana. Graphics are great, really give off that retro vibe of playing on an old tv. Great work here, impressive amount of depth squeezed into the short time frame.

Thank you so much! We've had some submissions to previous jams with pretty rough difficulty curves, so I'm glad to hear we're getting that sorted out now-a-days. Same deal with the level feel; I personally love puzzles, and @Duckblade loves arena shooters, so I'm glad the game reflects that mix.