I really like the idea here and there's a simple fun in racing to make a full column and watch the lil character fly away. very cute
also it's probably a coincidence, but the wind reminds me of a strategic concept in Puyo Puyo called "harassment", where players will attempt to send smaller amounts of garbage to disrupt each other's plan rather than merely focusing on building a big chain ( https://puyonexus.com/wiki/Basics_of_Observation,_Harassment,_and_Strategy ); a single-player game focusing on defending from that sounds interesting. but i'm just musing and overthinking here, this game's just really simple.